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24–26
48.0% · 50 games
Impact
−0.7 ± 1.1
pp / game vs avg tier-1 · 90% −2.5 to +1.0
Lane (to 15 min)+0.3Late (15 min to end)−1.0
WAR
+0.6
wins above replacement, season
Raw WPA / game+0.4
GD@15 vs matchup
−33
gold lead at 15 minus what the champion matchup usually gives
Raw GD@15−10
Most played championstier-1 games, 2026
Last 10 gamestier-1, 2026
| Date | Result | Champion | Opponent | K/D/A | Game |
|---|---|---|---|---|---|
| 2026-06-01 | L | 1/6/1 | Game | ||
| 2026-06-01 | L | 0/1/0 | Game | ||
| 2026-06-01 | L | 7/4/1 | Game | ||
| 2026-05-31 | W | 2/8/4 | Game | ||
| 2026-05-31 | W | 6/7/11 | Game | ||
| 2026-05-31 | W | 6/3/7 | Game | ||
| 2026-05-10 | W | 3/2/7 | Game | ||
| 2026-05-10 | W | 4/4/4 | Game | ||
| 2026-05-10 | L | 0/2/2 | Game | ||
| 2026-05-09 | L | 1/4/1 | Game |
TeammatesGiantX's last lineup
Games: Oracle's Elixir 2026, tier-1 leagues. Impact and WAR: pro-impact model, season 2026 (box-score prior + plus-minus; pp of win probability per game vs the average tier-1 player). Methods.
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