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24–26
48.0% · 50 games
Impact
−3.9 ± 2.0
pp / game vs avg tier-1 · 90% −7.7 to −0.6
Lane (to 15 min)−1.8Late (15 min to end)−2.1
WAR
−1.3
wins above replacement, season
Raw WPA / game−2.6
GD@15 vs matchup
−285
gold lead at 15 minus what the champion matchup usually gives
Raw GD@15−231
Most played championstier-1 games, 2026
Last 10 gamestier-1, 2026
| Date | Result | Champion | Opponent | K/D/A | Game |
|---|---|---|---|---|---|
| 2026-06-01 | L | 0/4/1 | Game | ||
| 2026-06-01 | L | 1/3/2 | Game | ||
| 2026-06-01 | L | 3/3/1 | Game | ||
| 2026-05-31 | W | 5/2/6 | Game | ||
| 2026-05-31 | W | 12/3/7 | Game | ||
| 2026-05-31 | W | 3/6/10 | Game | ||
| 2026-05-10 | W | 3/3/9 | Game | ||
| 2026-05-10 | W | 7/4/5 | Game | ||
| 2026-05-10 | L | 3/3/2 | Game | ||
| 2026-05-09 | L | 1/4/3 | Game |
TeammatesGiantX's last lineup
Games: Oracle's Elixir 2026, tier-1 leagues. Impact and WAR: pro-impact model, season 2026 (box-score prior + plus-minus; pp of win probability per game vs the average tier-1 player). Methods.
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