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65–55
54.2% · 120 games
Impact
+0.3 ± 0.8
pp / game vs avg tier-1 · 90% −1.3 to +1.4
Lane (to 15 min)+0.8Late (15 min to end)−0.5
WAR
+3.9
wins above replacement, season
Raw WPA / game−0.4
GD@15 vs matchup
−16
gold lead at 15 minus what the champion matchup usually gives
Raw GD@15+11
Most played championstier-1 games, 2026
Last 10 gamestier-1, 2026
| Date | Result | Champion | Opponent | K/D/A | Game |
|---|---|---|---|---|---|
| 2026-09-06 | L | 2/3/2 | Game | ||
| 2026-09-06 | L | 1/8/4 | Game | ||
| 2026-09-06 | W | 2/5/7 | Game | ||
| 2026-09-06 | L | 0/4/1 | Game | ||
| 2026-09-04 | W | 4/0/5 | Game | ||
| 2026-09-04 | W | 1/0/6 | Game | ||
| 2026-09-04 | W | 4/2/5 | Game | ||
| 2026-09-04 | L | 0/4/0 | Game | ||
| 2026-09-03 | W | 3/0/4 | Game | ||
| 2026-09-03 | W | 0/1/8 | Game |
TeammatesDplus Kia's last lineup
Games: Oracle's Elixir 2026, tier-1 leagues. Impact and WAR: pro-impact model, season 2026 (box-score prior + plus-minus; pp of win probability per game vs the average tier-1 player). Methods.
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