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12–22
35.3% · 34 games
Impact
−4.7 ± 1.0
pp / game vs avg tier-1 · 90% −6.0 to −3.0
Lane (to 15 min)−3.1Late (15 min to end)−1.6
WAR
−1.0
wins above replacement, season
Raw WPA / game−2.6
GD@15 vs matchup
−154
gold lead at 15 minus what the champion matchup usually gives
Raw GD@15−172
Most played championstier-1 games, 2026
Last 10 gamestier-1, 2026
| Date | Result | Champion | Opponent | K/D/A | Game |
|---|---|---|---|---|---|
| 2026-05-15 | L | 0/5/0 | Game | ||
| 2026-05-15 | L | 1/3/1 | Game | ||
| 2026-05-13 | L | 0/2/3 | Game | ||
| 2026-05-13 | W | 0/3/7 | Game | ||
| 2026-05-13 | L | 0/4/0 | Game | ||
| 2026-04-24 | L | 1/2/3 | Game | ||
| 2026-04-24 | L | 1/5/1 | Game | ||
| 2026-04-17 | L | 0/4/0 | Game | ||
| 2026-04-17 | L | 2/2/8 | Game | ||
| 2026-04-17 | W | 2/1/4 | Game |
TeammatesOh My God's last lineup
Games: Oracle's Elixir 2026, tier-1 leagues. Impact and WAR: pro-impact model, season 2026 (box-score prior + plus-minus; pp of win probability per game vs the average tier-1 player). Methods.
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