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9–12
42.9% · 21 games
Impact
−4.5 ± 2.6
pp / game vs avg tier-1 · 90% −8.4 to −0.4
Lane (to 15 min)−1.1Late (15 min to end)−3.4
WAR
−0.6
wins above replacement, season
Raw WPA / game−2.6
GD@15 vs matchup
−306
gold lead at 15 minus what the champion matchup usually gives
Raw GD@15−267
Most played championstier-1 games, 2026
Last 10 gamestier-1, 2026
| Date | Result | Champion | Opponent | K/D/A | Game |
|---|---|---|---|---|---|
| 2026-05-15 | L | 2/5/1 | Game | ||
| 2026-05-15 | L | 1/5/2 | Game | ||
| 2026-05-13 | L | 2/3/4 | Game | ||
| 2026-05-13 | W | 3/3/5 | Game | ||
| 2026-05-13 | L | 0/6/2 | Game | ||
| 2026-04-24 | L | 0/4/4 | Game | ||
| 2026-04-12 | L | 0/5/2 | Game | ||
| 2026-04-12 | L | 0/4/2 | Game | ||
| 2026-04-12 | W | 0/1/9 | Game | ||
| 2026-02-11 | L | 4/5/5 | Game |
TeammatesOh My God's last lineup
Games: Oracle's Elixir 2026, tier-1 leagues. Impact and WAR: pro-impact model, season 2026 (box-score prior + plus-minus; pp of win probability per game vs the average tier-1 player). Methods.
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