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64–42
60.4% · 106 games
Impact
+2.8 ± 2.2
pp / game vs avg tier-1 · 90% −1.7 to +6.0
Lane (to 15 min)+0.7Late (15 min to end)+2.1
WAR
+7.8
wins above replacement, season
Raw WPA / game+1.4
GD@15 vs matchup
+32
gold lead at 15 minus what the champion matchup usually gives
Raw GD@15−71
Most played championstier-1 games, 2026
Last 10 gamestier-1, 2026
| Date | Result | Champion | Opponent | K/D/A | Game |
|---|---|---|---|---|---|
| 2026-09-12 | L | 1/2/1 | Game | ||
| 2026-09-12 | W | 0/6/15 | Game | ||
| 2026-09-12 | L | 4/4/5 | Game | ||
| 2026-09-12 | L | 4/4/3 | Game | ||
| 2026-09-06 | W | 8/1/2 | Game | ||
| 2026-09-06 | W | 1/5/17 | Game | ||
| 2026-09-06 | L | 3/4/5 | Game | ||
| 2026-09-06 | W | 2/0/8 | Game | ||
| 2026-09-02 | L | 3/5/3 | Game | ||
| 2026-09-02 | L | 2/7/4 | Game |
TeammatesT1's last lineup
Games: Oracle's Elixir 2026, tier-1 leagues. Impact and WAR: pro-impact model, season 2026 (box-score prior + plus-minus; pp of win probability per game vs the average tier-1 player). Methods.
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