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46–54
46.0% · 100 games
Impact
−1.9 ± 2.7
pp / game vs avg tier-1 · 90% −6.8 to +2.2
Lane (to 15 min)−0.5Late (15 min to end)−1.4
WAR
+0.5
wins above replacement, season
Raw WPA / game−0.1
GD@15 vs matchup
−57
gold lead at 15 minus what the champion matchup usually gives
Raw GD@15−22
Most played championstier-1 games, 2026
Last 10 gamestier-1, 2026
| Date | Result | Champion | Opponent | K/D/A | Game |
|---|---|---|---|---|---|
| 2026-09-03 | L | 1/3/2 | Game | ||
| 2026-09-03 | L | 1/3/2 | Game | ||
| 2026-09-03 | L | 2/3/4 | Game | ||
| 2026-09-03 | W | 11/3/5 | Game | ||
| 2026-09-03 | W | 5/1/7 | Game | ||
| 2026-08-29 | L | 2/6/3 | Game | ||
| 2026-08-29 | L | 6/2/3 | Game | ||
| 2026-08-29 | W | 3/3/4 | Game | ||
| 2026-08-29 | W | 7/0/11 | Game | ||
| 2026-08-29 | L | 2/4/3 | Game |
TeammatesBNK FEARX's last lineup
Games: Oracle's Elixir 2026, tier-1 leagues. Impact and WAR: pro-impact model, season 2026 (box-score prior + plus-minus; pp of win probability per game vs the average tier-1 player). Methods.
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