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48–53
47.5% · 101 games
Impact
−0.5 ± 1.8
pp / game vs avg tier-1 · 90% −3.4 to +2.0
Lane (to 15 min)+0.6Late (15 min to end)−1.1
WAR
+2.3
wins above replacement, season
Raw WPA / game−1.5
GD@15 vs matchup
−152
gold lead at 15 minus what the champion matchup usually gives
Raw GD@15−65
Most played championstier-1 games, 2026
Last 10 gamestier-1, 2026
| Date | Result | Champion | Opponent | K/D/A | Game |
|---|---|---|---|---|---|
| 2026-09-03 | L | 4/2/1 | Game | ||
| 2026-09-03 | L | 0/3/5 | Game | ||
| 2026-09-03 | L | 2/1/6 | Game | ||
| 2026-09-03 | W | 3/2/4 | Game | ||
| 2026-09-03 | W | 1/4/6 | Game | ||
| 2026-08-29 | L | 1/5/4 | Game | ||
| 2026-08-29 | L | 3/3/5 | Game | ||
| 2026-08-29 | W | 1/3/9 | Game | ||
| 2026-08-29 | W | 2/0/17 | Game | ||
| 2026-08-29 | L | 2/6/1 | Game |
TeammatesBNK FEARX's last lineup
Games: Oracle's Elixir 2026, tier-1 leagues. Impact and WAR: pro-impact model, season 2026 (box-score prior + plus-minus; pp of win probability per game vs the average tier-1 player). Methods.
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