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11–16
40.7% · 27 games
Impact
−5.6 ± 3.5
pp / game vs avg tier-1 · 90% −11.0 to +0.5
Lane (to 15 min)−4.7Late (15 min to end)−0.9
WAR
−1.1
wins above replacement, season
Raw WPA / game−1.9
GD@15 vs matchup
−362
gold lead at 15 minus what the champion matchup usually gives
Raw GD@15−488
Most played championstier-1 games, 2026
Last 10 gamestier-1, 2026
| Date | Result | Champion | Opponent | K/D/A | Game |
|---|---|---|---|---|---|
| 2026-04-17 | L | 1/7/3 | Game | ||
| 2026-04-17 | L | 1/3/4 | Game | ||
| 2026-04-17 | W | 8/0/4 | Game | ||
| 2026-04-12 | L | 1/4/1 | Game | ||
| 2026-04-12 | L | 1/4/1 | Game | ||
| 2026-04-12 | W | 2/1/8 | Game | ||
| 2026-02-11 | L | 0/9/5 | Game | ||
| 2026-02-11 | L | 1/4/1 | Game | ||
| 2026-02-11 | L | 5/3/5 | Game | ||
| 2026-02-10 | W | 12/1/4 | Game |
TeammatesOh My God's last lineup
Games: Oracle's Elixir 2026, tier-1 leagues. Impact and WAR: pro-impact model, season 2026 (box-score prior + plus-minus; pp of win probability per game vs the average tier-1 player). Methods.
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